Of course, these claims do not walk through real currency. The players play these bets with their gun patterns, which, when we turn the money into real money claims, have found very serious figures. When you sell weapon patterns for real money, you earn financially. In the published report, weapons patterns in CS: GO were kept the same, with non-real symbolic currencies on the cards. So when we look at the e-Sports in this game, illegal bets on the sports betting has reached a much larger size than almost legal claims.
Why does this concern Valve? As we mentioned in the news, these bets are based on third party sites, so there is no connection with Valve directly. But the owner of the game Valve to be taken of weapons designs inevitably reverted to Valve's vault with very high currencies. For this reason, although the sites are known too much, Valve's not taking the necessary measures has raised the claims that the company is a partner with these third party illegal csgoroll sites.
However, players are logged in with a Steam account when entering illegal betting sites. In other words, let Valve take the necessary actions in its own broadcasting, set aside, the company is still the owner of the digital game platform Steam, which does not interfere with the entrances on such sites, and is one of the main reasons behind this reaction. The biggest problem is the fact that the age limit is not taken into account when logging into csgoroll sites even if the game is banned.
We do not know the point of this issue, but apparently aware of this situation, the players will be organized among them as soon as possible to initiate legal investigation Valve'a.